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Three Musketeers (game) : ウィキペディア英語版 | Three Musketeers (game) Three Musketeers is an abstract strategy board game by Haar Hoolim. It was published in Sid Sackson's ''A Gamut of Games.'' The game is notable in that, like the traditional Fox and geese, it uses the principle of ''unequal forces''; the two players neither use the same types of pieces nor the same rules, and their victory conditions are different. ==Equipment==
* Twenty-five tokens (such as checkers or poker chips), twenty-two light and three dark. * A board marked out as a 5 by 5 grid.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Three Musketeers (game)」の詳細全文を読む
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